Native creatures of Planet 65 that hang around the mines and feed on minerals — iron ore, gold, whatever the shafts are pulling up. They can sense a deposit from a long way off, and they get territorial once they claim a site. Pack hunters. Rapid breeders if left unchecked. They destroy machinery while they eat. Guardians are the only reliable defence: Mirovs instinctively flee Guardian presence, and a Guardian-blessed shaft stays clear. Without a Guardian nearby they are scary, and a swarm can shut a mine for days.
In the game
Planet 65's most dangerous native species. They feed exclusively on valuable minerals and rare elements, sense a deposit from a long way off, and once they claim a site they are extremely difficult to move. Attacks come on any of the 65 levels. They destroy expensive mining machinery while they eat. They hunt in packs, and the population explodes if a shaft is left unchecked.
The only reliable defence is a Guardian. Mirovs instinctively flee Guardian presence; a Guardian-blessed shaft stays clear. Mining operations hire Guardian tribes for that reason — a shaft without one can be shut for days.
In the story
A concession is not a deed. It requires safety certification, insurance, a crew of workers or robots, environmental compliance, and real readiness against Mirovs before the license is even issued -- and all of it lapses if it is not kept up.
Mining Operation [on the board] A mining operation on Planet 65 where pioneers extract valuable raw materials. This mine is one of the mining facilities on the planet, with multiple levels of mining opportunities. Each level contains different concentrations of minerals, from common ores to rare materials. Pioneers must be cautious of the Mirovs, strange scary animals that roam around and can attack mines to feed on their favorite minerals like Iron Ore and Gold. Guardian presence is essential for safe mining operations.