Earth · the paperwork
Operation Acolal
A passport, a flight ticket, and a visa stamped by the envoy of the gods. Two ways to get them, and both of them introduce the wrong sort of people.
Earth is being evacuated, and an evacuation is an administrative problem before it is anything else. Operation Acolal is the paperwork game: the documents, the jobs that pay for them, the queue, and the people on both sides of the desk. The Nine Code Trekkers run it legitimately. Los Lobos run the other version, and plenty of players will use it.
- The way inNothing. It runs beside the hunt, and most players will have both on the go at once.
- Where this actually isDesigned. Built alongside the hunt.
What you do
- Get the three documents. A passport, a flight ticket, and the visa. The first two come from odd jobs across Earth — factory, farm, haulage, detective work — or from people who sell them.
- Two ways to finish it, and both introduce the company you will be keeping for the rest of the universe. The renegades will put you on a balloon. Los Lobos will do it through the bank, and the gang that owns it. This is where the bad element walks into the game, and it never walks back out.
- The visa is never for sale. It is stamped by the envoy of the gods, which is a judgment rather than a transaction, and it is given only to a player who is otherwise complete. No amount of money shortens that.
- Work the operation itself. Refugee logistics, resource allocation and exodus coordination, with political standing attached to doing it well.
- Launch logistics. Build and upgrade the launch facilities, schedule launches against weather and cosmic conditions, and trade or auction launch slots. The Travel Credits this earns spend in Heliopoly and Narco City.
Who you meet
What it runs on
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neterios stamped passport -
neterios visa -
neterios boarding pass -
immigration permit -
hot air balloon -
metal shuttle