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Ancient Worlds concept art

Games Workshop · Time expedition · discovery

Ancient Worlds

Historical exploration tables unlocked by the Solar Power Sphere and present-day Astral Bridge discoveries.

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Access status: Optional mid-to-late game exploration

Rules draft

How it opens: A verified time anchor, return reserve, Sphere access, and a destination-specific key or blessing.

What it needs: Temporal energy, a safe return plan, and a present-day reason to seek the expedition.

What it contributes: Attested maps, blueprints, relic patterns, knowledge, and bounded historical story access.

Core loop

  1. Discover an anchor in the present.
  2. Prepare an expedition with strict return limits.
  3. Solve a historical table and bring back only verified recoveries.

First build

Narrative map puzzles, time-window tickets, a return timer, and account-bound discoveries.

This is a working design page, not a public product commitment. Rules, scope, names, and dependencies can be changed or removed before implementation.