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Botiland concept art

Games Workshop · Neterios · industrial system

Botiland

Build, maintain, and assign Morabots that make off-world farming, mining, and construction possible.

← All proposed games

Access status: Supporting path; robot services are purchasable

Rules draft

How it opens: Industrial training, a work contract, or a factory share/role.

What it needs: Parts, skills, energy, and an assignment from a farm, mine, city project, or shipyard.

What it contributes: Robot capacity, repair services, specialized tools, and industrial reputation.

Core loop

  1. Acquire a blueprint or job order.
  2. Build, configure, repair, or train a Morabot unit.
  3. Assign it to useful work and improve the shared supply network.

First build

A robot roster, upgrade choices, job assignments, and maintenance timers.

This is a working design page, not a public product commitment. Rules, scope, names, and dependencies can be changed or removed before implementation.