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The Last Egyptian Pharaoh concept art

Games Workshop · Ancient Worlds · strategy chapter

The Last Egyptian Pharaoh

A dynasty, territory, and sacred-site strategy chapter set in the Ancient Worlds layer.

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Access status: Optional Ancient Worlds chapter

Rules draft

How it opens: Ancient Worlds access and a Kadesh/Egyptian anchor.

What it needs: Historical knowledge, allies or a clan, supplies, and a protected return plan.

What it contributes: Dynasty stories, strategic artifacts, granary knowledge, and Egyptian-era map unlocks.

Core loop

  1. Choose a campaign objective.
  2. Manage territory, alliances, supplies, and sacred-site choices.
  3. Resolve the chapter without rewriting established history.

First build

Turn-based territory board, campaign cards, clan co-operation, and historical puzzle outcomes.

This is a working design page, not a public product commitment. Rules, scope, names, and dependencies can be changed or removed before implementation.