Games Workshop · Ancient Worlds · social mystery chapter
London 1852: The Exhibition
A Victorian exhibition mystery tied to Lord Taylor, artifacts, identity, and the return of old adversaries.
Access status: Optional Ancient Worlds chapter
Rules draft
How it opens: Ancient Worlds access and a London exhibition anchor.
What it needs: Research, invitations or reputation, artifact leads, and a return reserve.
What it contributes: Character leads, artifact provenance, story revelations, and museum/exhibition collectibles.
Core loop
- Follow an exhibit, guest, or artifact clue.
- Investigate through dialogue, research, and social choices.
- Resolve a mystery and return with verified knowledge.
First build
Branching dialogue, evidence board, collectible exhibit cards, and short solo mysteries.
This is a working design page, not a public product commitment. Rules, scope, names, and dependencies can be changed or removed before implementation.