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SpaceArch Shipyards concept art

Games Workshop · Earth and orbit · industrial strategy

SpaceArch Shipyards

A shipyard, permits, materials, launch slots, and transport-service game linking Earth production to Neterios.

← All proposed games

Access status: Supporting path; transport can be purchased or earned

Rules draft

How it opens: Advanced platform reputation, a construction permit, and a qualified project team.

What it needs: Planet 65 materials, Botiland support, Yazami power, contracts, and regulated capacity.

What it contributes: Transport services, cargo capacity, special expeditions, and infrastructure reputation.

Core loop

  1. Win a project and secure a permit.
  2. Source components and build capacity with partners.
  3. Lease or operate transport under safety and launch rules.

First build

A project board, material recipes, contracts, and scheduled deliveries—not a physics simulator.

This is a working design page, not a public product commitment. Rules, scope, names, and dependencies can be changed or removed before implementation.